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3do_gen_icon_help.3do
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Text File
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1999-11-15
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8KB
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184 lines
# MODEL 'gen_icon_help.3do' created from 'D:\jones3dpc\the laboratory\gen_icon_help.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 3
0:gen_icon_help_rim.MAT
1:gen_icon_help_frnt.MAT
2:gen_icon_help_back.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.003000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.003000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME ICON_HELP
RADIUS 0.016286
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 20
# num: x: y: z: i:
0: -0.009000 0.012500 -0.003000 0.000000 0.000000 0.000000 1.000000
1: -0.009000 0.012500 0.003000 0.000000 0.000000 0.000000 1.000000
2: -0.010000 0.012500 0.002000 0.000000 0.000000 0.000000 1.000000
3: -0.010000 0.012500 -0.002000 0.000000 0.000000 0.000000 1.000000
4: -0.009000 -0.012500 -0.003000 0.000000 0.000000 0.000000 1.000000
5: -0.009000 -0.012500 0.003000 0.000000 0.000000 0.000000 1.000000
6: -0.010000 -0.012500 0.002000 0.000000 0.000000 0.000000 1.000000
7: -0.010000 -0.012500 -0.002000 0.000000 0.000000 0.000000 1.000000
8: 0.010000 0.012500 -0.003000 0.000000 0.000000 0.000000 1.000000
9: 0.010000 0.012500 -0.002000 0.000000 0.000000 0.000000 1.000000
10: 0.009000 0.012500 -0.002000 0.000000 0.000000 0.000000 1.000000
11: 0.009000 0.012500 0.002000 0.000000 0.000000 0.000000 1.000000
12: 0.010000 0.012500 0.002000 0.000000 0.000000 0.000000 1.000000
13: 0.010000 0.012500 0.003000 0.000000 0.000000 0.000000 1.000000
14: 0.010000 -0.012500 -0.003000 0.000000 0.000000 0.000000 1.000000
15: 0.010000 -0.012500 -0.002000 0.000000 0.000000 0.000000 1.000000
16: 0.009000 -0.012500 -0.002000 0.000000 0.000000 0.000000 1.000000
17: 0.009000 -0.012500 0.002000 0.000000 0.000000 0.000000 1.000000
18: 0.010000 -0.012500 0.002000 0.000000 0.000000 0.000000 1.000000
19: 0.010000 -0.012500 0.003000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 29
0: 0.000500 -1.000000
1: 0.000500 -0.916700
2: 0.999500 -0.916700
3: 0.999500 -1.000000
4: 0.000500 -0.583300
5: 0.999500 -0.583300
6: 0.000500 -0.500000
7: 0.999500 -0.500000
8: 0.999500 -0.416700
9: 0.050400 -0.500000
10: 0.949600 -0.416700
11: 0.999500 0.000000
12: 0.949600 -0.083300
13: 0.999500 -0.083300
14: 0.050400 0.000000
15: 0.000500 -0.083300
16: 0.000500 -0.416700
17: 0.950000 -0.083300
18: 0.950000 -0.416700
19: 0.116700 -0.416700
20: 0.116700 -0.083300
21: 0.856800 -0.999500
22: 0.904400 -0.999500
23: 0.904400 -0.000500
24: 0.856800 -0.000500
25: 0.000500 -0.999500
26: 0.000500 -0.000500
27: 0.999500 -0.999500
28: 0.999500 -0.000500
VERTEX NORMALS
# num: x: y: z:
0: -0.259688 0.734510 -0.626943
1: -0.259688 0.734510 0.626943
2: -0.812520 0.475963 0.336557
3: -0.812520 0.475963 -0.336557
4: -0.259688 -0.734510 -0.626943
5: -0.259688 -0.734510 0.626943
6: -0.812520 -0.475963 0.336557
7: -0.812520 -0.475963 -0.336557
8: 0.577350 0.577350 -0.577350
9: 0.577350 0.577350 0.577350
10: 0.408248 0.816497 0.408248
11: 0.408248 0.816497 -0.408248
12: 0.577350 0.577350 -0.577350
13: 0.577350 0.577350 0.577350
14: 0.577350 -0.577350 -0.577350
15: 0.577350 -0.577350 0.577350
16: 0.408248 -0.816497 0.408248
17: 0.408248 -0.816497 -0.408248
18: 0.577350 -0.577350 -0.577350
19: 0.577350 -0.577350 0.577350
FACES 16
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 0 2, 1 6, 2 5, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 1 3, 4 7, 5 6, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 4 0, 6 4, 7 7, 5
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 8 11, 10 1, 9 13, 7
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 11 0, 14 10, 12 9, 13
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 6 0, 14 3, 15 2, 16 1, 9 11, 10 10, 12
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 18, 8 19, 7 5, 9 17, 10
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 11 15, 13 16, 12 4, 14
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 6 4, 14 16, 12 17, 10 5, 9 6, 16 7, 15
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 17 11, 18 17, 19 16, 20
10: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 21 12, 22 18, 23 17, 24
11: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 13, 22 1, 25 5, 26 19, 23
12: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 27 13, 22 19, 23 18, 28
13: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 22 10, 21 16, 24 15, 23
14: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 25 8, 22 14, 23 4, 26
15: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 22 9, 27 15, 28 14, 23
FACE NORMALS
# num: x: y: z:
0: -0.707107 0.000000 0.707107
1: -1.000000 0.000000 0.000000
2: -0.707107 0.000000 -0.707107
3: 0.000000 1.000000 0.000000
4: 0.000000 1.000000 0.000000
5: 0.000000 1.000000 0.000000
6: 0.000000 -1.000000 0.000000
7: 0.000000 -1.000000 0.000000
8: 0.000000 -1.000000 0.000000
9: 1.000000 0.000000 0.000000
10: 0.000000 0.000000 -1.000000
11: 0.000000 0.000000 1.000000
12: 1.000000 0.000000 0.000000
13: 0.000000 0.000000 1.000000
14: 0.000000 0.000000 -1.000000
15: 1.000000 0.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 ICON_HELP